Every class with its level range, the path it belongs to and what it is for, and its max HP, FP and MP formulas written out in words.

About this page

The formulas are Gala Lab’s own, as the Flyff Universe API gives them; each card works one out at the class’s top level, and the stat calculator works them out for any build.

Every class

  1. Vagrant

    Beginner · levels 1 to 15

    Vagrant

    Where everyone starts. At level 15 a Vagrant picks one of the four paths.

    Max HP
    150 + 18 per level + 0.18 × STA per level150+level*18+sta*level*0.18461 at level 15 with 15 in every stat
    Max FP
    0.6 per level + 2.1 per point of STAlevel*0.6+sta*2.141 at level 15 with 15 in every stat
    Max MP
    22 + 0.6 per level + 2.7 per point of INT22+level*0.6+int*2.772 at level 15 with 15 in every stat
    Defense factor
    0.9
    Attack speed
    72
    Block
    0.2
    Critical
    1
    Magic defense per STA
    0.3
    Magic defense per INT
    1.2

    Auto-attack factor by weapon

    • sword4.5
    • axe5.5
    • staff0.8
    • stick4
    • knuckle5
    • yo-yo4.2
    • bow2.8
    • wand5.5
  2. Mercenary

    Expert · levels 15 to 60

    Vagrant → Mercenary

    Sword and axe up close; the road to Knight or Blade.

    Max HP
    150 + 30 per level + 0.3 × STA per level150+level*30+sta*level*0.32,220 at level 60 with 15 in every stat
    Max FP
    1.4 per level + 4.9 per point of STAlevel*1.4+sta*4.9158 at level 60 with 15 in every stat
    Max MP
    22 + 1 per level + 4.5 per point of INT22+level*1+int*4.5150 at level 60 with 15 in every stat
    Defense factor
    1.25
    Attack speed
    77
    Block
    0.5
    Critical
    1
    Magic defense per STA
    0.75
    Magic defense per INT
    1.5

    Auto-attack factor by weapon

    • sword4.5
    • axe5.5
    • staff0.8
    • stick4
    • knuckle5
    • yo-yo4.2
    • bow2.8
    • wand5.5
  3. Knight

    Professional · levels 60 to 165

    Vagrant → Mercenary → Knight

    The tank: the most HP per level, rage and guard skills.

    Max HP
    150 + 40 per level + 0.4 × STA per level150+level*40+sta*level*0.47,740 at level 165 with 15 in every stat
    Max FP
    3 per level + 10.5 per point of STAlevel*3+sta*10.5653 at level 165 with 15 in every stat
    Max MP
    22 + 1.2 per level + 5.4 per point of INT22+level*1.2+int*5.4301 at level 165 with 15 in every stat
    Defense factor
    1.55
    Attack speed
    77
    Block
    1
    Critical
    1
    Magic defense per STA
    1.3
    Magic defense per INT
    2.3

    Auto-attack factor by weapon

    • sword4.5
    • axe5.5
    • staff0.8
    • stick4
    • knuckle5
    • yo-yo4.2
    • bow2.8
    • wand5.5
  4. Templar

    Specialist · levels 165 to 190

    Vagrant → Mercenary → Knight → Templar

    The Knight's next step: shields, stuns and staying alive.

    Max HP
    150 + 40 per level + 0.4 × STA per level150+level*40+sta*level*0.48,890 at level 190 with 15 in every stat
    Max FP
    3 per level + 10.5 per point of STAlevel*3+sta*10.5728 at level 190 with 15 in every stat
    Max MP
    22 + 1.2 per level + 5.4 per point of INT22+level*1.2+int*5.4331 at level 190 with 15 in every stat
    Defense factor
    1.55
    Attack speed
    77
    Block
    1
    Critical
    1
    Magic defense per STA
    1.3
    Magic defense per INT
    2.3

    Auto-attack factor by weapon

    • sword4.5
    • axe5.5
    • staff0.8
    • stick4
    • knuckle5
    • yo-yo4.2
    • bow2.8
    • wand5.5
  5. Blade

    Professional · levels 60 to 165

    Vagrant → Mercenary → Blade

    Two weapons at once and fast, relentless strikes.

    Max HP
    150 + 30 per level + 0.3 × STA per level150+level*30+sta*level*0.35,843 at level 165 with 15 in every stat
    Max FP
    2.4 per level + 8.4 per point of STAlevel*2.4+sta*8.400001522 at level 165 with 15 in every stat
    Max MP
    22 + 1.2 per level + 5.4 per point of INT22+level*1.2+int*5.4301 at level 165 with 15 in every stat
    Defense factor
    1.45
    Attack speed
    87
    Block
    1.2
    Critical
    1
    Magic defense per STA
    1.6
    Magic defense per INT
    2.3

    Auto-attack factor by weapon

    • sword4.7
    • axe5.7
    • staff0.8
    • stick4
    • knuckle5
    • yo-yo4.2
    • bow2.8
    • wand5.5
  6. Slayer

    Specialist · levels 165 to 190

    Vagrant → Mercenary → Blade → Slayer

    The Blade's next step: blood, life steal and storms of strikes.

    Max HP
    150 + 30 per level + 0.3 × STA per level150+level*30+sta*level*0.36,705 at level 190 with 15 in every stat
    Max FP
    2.4 per level + 8.4 per point of STAlevel*2.4+sta*8.400001582 at level 190 with 15 in every stat
    Max MP
    22 + 1.2 per level + 5.4 per point of INT22+level*1.2+int*5.4331 at level 190 with 15 in every stat
    Defense factor
    1.45
    Attack speed
    87
    Block
    1.2
    Critical
    1
    Magic defense per STA
    1.6
    Magic defense per INT
    2.3

    Auto-attack factor by weapon

    • sword4.7
    • axe5.7
    • staff0.8
    • stick4
    • knuckle5
    • yo-yo4.2
    • bow2.8
    • wand5.5
  7. Acrobat

    Expert · levels 15 to 60

    Vagrant → Acrobat

    Yo-yo up close or bow from afar; the road to Jester or Ranger.

    Max HP
    150 + 28 per level + 0.28 × STA per level150+level*28+sta*level*0.282,082 at level 60 with 15 in every stat
    Max FP
    1 per level + 3.5 per point of STAlevel*1+sta*3.5113 at level 60 with 15 in every stat
    Max MP
    22 + 1 per level + 4.5 per point of INT22+level*1+int*4.5150 at level 60 with 15 in every stat
    Defense factor
    1.2
    Attack speed
    77
    Block
    0.6
    Critical
    1
    Magic defense per STA
    0.75
    Magic defense per INT
    1.5

    Auto-attack factor by weapon

    • sword4.5
    • axe5.5
    • staff0.8
    • stick4
    • knuckle5
    • yo-yo4.2
    • bow2.8
    • wand5.5
  8. Jester

    Professional · levels 60 to 165

    Vagrant → Acrobat → Jester

    Yo-yo critical hits with bleeding and poison enchantments.

    Max HP
    150 + 30 per level + 0.3 × STA per level150+level*30+sta*level*0.35,843 at level 165 with 15 in every stat
    Max FP
    2 per level + 7 per point of STAlevel*2+sta*7435 at level 165 with 15 in every stat
    Max MP
    22 + 1 per level + 4.5 per point of INT22+level*1+int*4.5255 at level 165 with 15 in every stat
    Defense factor
    1.4
    Attack speed
    87
    Block
    0.8
    Critical
    4
    Magic defense per STA
    1.6
    Magic defense per INT
    2.3

    Auto-attack factor by weapon

    • sword4.5
    • axe5.5
    • staff0.8
    • stick4
    • knuckle5
    • yo-yo5.3
    • bow2
    • wand5.5
  9. Harlequin

    Specialist · levels 165 to 190

    Vagrant → Acrobat → Jester → Harlequin

    The Jester's next step: toxins and yo-yo storms.

    Max HP
    150 + 30 per level + 0.3 × STA per level150+level*30+sta*level*0.36,705 at level 190 with 15 in every stat
    Max FP
    2 per level + 7 per point of STAlevel*2+sta*7485 at level 190 with 15 in every stat
    Max MP
    22 + 1 per level + 4.5 per point of INT22+level*1+int*4.5280 at level 190 with 15 in every stat
    Defense factor
    1.4
    Attack speed
    87
    Block
    0.8
    Critical
    4
    Magic defense per STA
    1.6
    Magic defense per INT
    2.3

    Auto-attack factor by weapon

    • sword4.5
    • axe5.5
    • staff0.8
    • stick4
    • knuckle5
    • yo-yo5.3
    • bow2
    • wand5.5
  10. Ranger

    Professional · levels 60 to 165

    Vagrant → Acrobat → Ranger

    The bow: elemental, piercing and triple shots from range.

    Max HP
    150 + 32 per level + 0.32 × STA per level150+level*32+sta*level*0.326,222 at level 165 with 15 in every stat
    Max FP
    1.2 per level + 4.2 per point of STAlevel*1.2+sta*4.2261 at level 165 with 15 in every stat
    Max MP
    22 + 2.4 per level + 10.8 per point of INT22+level*2.4+int*10.8580 at level 165 with 15 in every stat
    Defense factor
    1.4
    Attack speed
    77
    Block
    0.6
    Critical
    2
    Magic defense per STA
    2
    Magic defense per INT
    3

    Auto-attack factor by weapon

    • sword4.5
    • axe5.5
    • staff0.8
    • stick4
    • knuckle5
    • yo-yo2
    • bow4
    • wand5.5
  11. Crackshooter

    Specialist · levels 165 to 190

    Vagrant → Acrobat → Ranger → Crackshooter

    The Ranger's next step: traps, heavy shots and knockbacks.

    Max HP
    150 + 32 per level + 0.32 × STA per level150+level*32+sta*level*0.327,142 at level 190 with 15 in every stat
    Max FP
    1.2 per level + 4.2 per point of STAlevel*1.2+sta*4.2291 at level 190 with 15 in every stat
    Max MP
    22 + 2.4 per level + 10.8 per point of INT22+level*2.4+int*10.8640 at level 190 with 15 in every stat
    Defense factor
    1.4
    Attack speed
    77
    Block
    0.6
    Critical
    2
    Magic defense per STA
    2
    Magic defense per INT
    3

    Auto-attack factor by weapon

    • sword4.5
    • axe5.5
    • staff0.8
    • stick4
    • knuckle5
    • yo-yo2
    • bow4
    • wand5.5
  12. Assist

    Expert · levels 15 to 60

    Vagrant → Assist

    Heals, buffs and knuckle strikes; the road to Ringmaster or Billposter.

    Max HP
    150 + 28 per level + 0.28 × STA per level150+level*28+sta*level*0.282,082 at level 60 with 15 in every stat
    Max FP
    1.2 per level + 4.2 per point of STAlevel*1.2+sta*4.2135 at level 60 with 15 in every stat
    Max MP
    22 + 2.6 per level + 11.7 per point of INT22+level*2.6+int*11.7354 at level 60 with 15 in every stat
    Defense factor
    1.2
    Attack speed
    72
    Block
    0.5
    Critical
    1
    Magic defense per STA
    1.3
    Magic defense per INT
    2.3

    Auto-attack factor by weapon

    • sword4.5
    • axe5.5
    • staff0.8
    • stick4
    • knuckle5
    • yo-yo4.2
    • bow2.8
    • wand5.5
  13. Ringmaster

    Professional · levels 60 to 165

    Vagrant → Assist → Ringmaster

    The party's healer and buffer.

    Max HP
    150 + 34 per level + 0.34 × STA per level150+level*34+sta*level*0.346,602 at level 165 with 15 in every stat
    Max FP
    0.8 per level + 2.8 per point of STAlevel*0.8+sta*2.8174 at level 165 with 15 in every stat
    Max MP
    22 + 3.6 per level + 16.2 per point of INT22+level*3.6+int*16.2859 at level 165 with 15 in every stat
    Defense factor
    1.3
    Attack speed
    72
    Block
    0.6
    Critical
    1
    Magic defense per STA
    2
    Magic defense per INT
    3

    Auto-attack factor by weapon

    • sword4.5
    • axe5.5
    • staff0.8
    • stick4
    • knuckle5
    • yo-yo4.2
    • bow2.8
    • wand5.5
  14. Seraph

    Specialist · levels 165 to 190

    Vagrant → Assist → Ringmaster → Seraph

    The Ringmaster's next step: hymns, blessings and barriers.

    Max HP
    150 + 34 per level + 0.34 × STA per level150+level*34+sta*level*0.347,579 at level 190 with 15 in every stat
    Max FP
    0.8 per level + 2.8 per point of STAlevel*0.8+sta*2.8194 at level 190 with 15 in every stat
    Max MP
    22 + 3.6 per level + 16.2 per point of INT22+level*3.6+int*16.2949 at level 190 with 15 in every stat
    Defense factor
    1.3
    Attack speed
    72
    Block
    0.6
    Critical
    1
    Magic defense per STA
    2
    Magic defense per INT
    3

    Auto-attack factor by weapon

    • sword4.5
    • axe5.5
    • staff0.8
    • stick4
    • knuckle5
    • yo-yo4.2
    • bow2.8
    • wand5.5
  15. Billposter

    Professional · levels 60 to 165

    Vagrant → Assist → Billposter

    Knuckle brawler who buffs himself and hits hard.

    Max HP
    150 + 32 per level + 0.32 × STA per level150+level*32+sta*level*0.326,222 at level 165 with 15 in every stat
    Max FP
    2.2 per level + 7.7 per point of STAlevel*2.2+sta*7.7479 at level 165 with 15 in every stat
    Max MP
    22 + 1.8 per level + 8.1 per point of INT22+level*1.8+int*8.1441 at level 165 with 15 in every stat
    Defense factor
    1.4
    Attack speed
    82
    Block
    0.7
    Critical
    1
    Magic defense per STA
    2
    Magic defense per INT
    2.8

    Auto-attack factor by weapon

    • sword4.5
    • axe5.5
    • staff0.8
    • stick4
    • knuckle5
    • yo-yo4.2
    • bow2.8
    • wand5.5
  16. Forcemaster

    Specialist · levels 165 to 190

    Vagrant → Assist → Billposter → Forcemaster

    The Billposter's next step: Nen, palm strikes and aura bombs.

    Max HP
    150 + 32 per level + 0.32 × STA per level150+level*32+sta*level*0.327,142 at level 190 with 15 in every stat
    Max FP
    2.2 per level + 7.7 per point of STAlevel*2.2+sta*7.7534 at level 190 with 15 in every stat
    Max MP
    22 + 1.8 per level + 8.1 per point of INT22+level*1.8+int*8.1486 at level 190 with 15 in every stat
    Defense factor
    1.4
    Attack speed
    82
    Block
    0.7
    Critical
    1
    Magic defense per STA
    2
    Magic defense per INT
    2.8

    Auto-attack factor by weapon

    • sword4.5
    • axe5.5
    • staff0.8
    • stick4
    • knuckle5
    • yo-yo4.2
    • bow2.8
    • wand5.5
  17. Magician

    Expert · levels 15 to 60

    Vagrant → Magician

    Elemental spells with wand and staff; the road to Psykeeper or Elementor.

    Max HP
    150 + 28 per level + 0.28 × STA per level150+level*28+sta*level*0.282,082 at level 60 with 15 in every stat
    Max FP
    0.6 per level + 2.1 per point of STAlevel*0.6+sta*2.168 at level 60 with 15 in every stat
    Max MP
    22 + 3.4 per level + 15.3 per point of INT22+level*3.4+int*15.3456 at level 60 with 15 in every stat
    Defense factor
    1.15
    Attack speed
    62
    Block
    0.2
    Critical
    1
    Magic defense per STA
    1.5
    Magic defense per INT
    3.5

    Auto-attack factor by weapon

    • sword4.5
    • axe5.5
    • staff0.8
    • stick4
    • knuckle5
    • yo-yo4.2
    • bow2.8
    • wand5.5
  18. Psykeeper

    Professional · levels 60 to 165

    Vagrant → Magician → Psykeeper

    Psychic curses, walls and area damage.

    Max HP
    150 + 30 per level + 0.3 × STA per level150+level*30+sta*level*0.35,843 at level 165 with 15 in every stat
    Max FP
    0.8 per level + 2.8 per point of STAlevel*0.8+sta*2.8174 at level 165 with 15 in every stat
    Max MP
    22 + 4 per level + 18 per point of INT22+level*4+int*18952 at level 165 with 15 in every stat
    Defense factor
    1.2
    Attack speed
    67
    Block
    0.3
    Critical
    1
    Magic defense per STA
    3
    Magic defense per INT
    4.2

    Auto-attack factor by weapon

    • sword4.5
    • axe5.5
    • staff0.8
    • stick4
    • knuckle5
    • yo-yo4.2
    • bow2.8
    • wand5.5
  19. Mentalist

    Specialist · levels 165 to 190

    Vagrant → Magician → Psykeeper → Mentalist

    The Psykeeper's next step: curses that turn debuffs into damage.

    Max HP
    150 + 30 per level + 0.3 × STA per level150+level*30+sta*level*0.36,705 at level 190 with 15 in every stat
    Max FP
    0.8 per level + 2.8 per point of STAlevel*0.8+sta*2.8194 at level 190 with 15 in every stat
    Max MP
    22 + 4 per level + 18 per point of INT22+level*4+int*181,052 at level 190 with 15 in every stat
    Defense factor
    1.2
    Attack speed
    67
    Block
    0.3
    Critical
    1
    Magic defense per STA
    3
    Magic defense per INT
    4.2

    Auto-attack factor by weapon

    • sword4.5
    • axe5.5
    • staff0.8
    • stick4
    • knuckle5
    • yo-yo4.2
    • bow2.8
    • wand5.5
  20. Elementor

    Professional · levels 60 to 165

    Vagrant → Magician → Elementor

    All five elements, built for area damage.

    Max HP
    150 + 30 per level + 0.3 × STA per level150+level*30+sta*level*0.35,843 at level 165 with 15 in every stat
    Max FP
    0.8 per level + 2.8 per point of STAlevel*0.8+sta*2.8174 at level 165 with 15 in every stat
    Max MP
    22 + 4 per level + 18 per point of INT22+level*4+int*18952 at level 165 with 15 in every stat
    Defense factor
    1.2
    Attack speed
    67
    Block
    0.3
    Critical
    1
    Magic defense per STA
    3
    Magic defense per INT
    4

    Auto-attack factor by weapon

    • sword4.5
    • axe5.5
    • staff0.8
    • stick4
    • knuckle5
    • yo-yo4.2
    • bow2.8
    • wand5.5
  21. Arcanist

    Specialist · levels 165 to 190

    Vagrant → Magician → Elementor → Arcanist

    The Elementor's next step: counters, storms and elemental veils.

    Max HP
    150 + 30 per level + 0.3 × STA per level150+level*30+sta*level*0.36,705 at level 190 with 15 in every stat
    Max FP
    0.8 per level + 2.8 per point of STAlevel*0.8+sta*2.8194 at level 190 with 15 in every stat
    Max MP
    22 + 4 per level + 18 per point of INT22+level*4+int*181,052 at level 190 with 15 in every stat
    Defense factor
    1.2
    Attack speed
    67
    Block
    0.3
    Critical
    1
    Magic defense per STA
    3
    Magic defense per INT
    4

    Auto-attack factor by weapon

    • sword4.5
    • axe5.5
    • staff0.8
    • stick4
    • knuckle5
    • yo-yo4.2
    • bow2.8
    • wand5.5

Gala Lab's data version 37, read 15 Nov 2026.

Sources: Gala Lab’s Flyff Universe API: each class’s tier, parent, level range, HP, FP and MP formulas, stat factors and auto-attack factors, in English, read again when the data version changes.