Every class with its level range, the path it belongs to and what it is for, and its max HP, FP and MP formulas written out in words.
About this page
The formulas are Gala Lab’s own, as the Flyff Universe API gives them; each card works one out at the class’s top level, and the stat calculator works them out for any build.
Every class

Vagrant
Vagrant
Where everyone starts. At level 15 a Vagrant picks one of the four paths.
- Max HP
- 150 + 18 per level + 0.18 × STA per level
150+level*18+sta*level*0.18461 at level 15 with 15 in every stat - Max FP
- 0.6 per level + 2.1 per point of STA
level*0.6+sta*2.141 at level 15 with 15 in every stat - Max MP
- 22 + 0.6 per level + 2.7 per point of INT
22+level*0.6+int*2.772 at level 15 with 15 in every stat
- Defense factor
- 0.9
- Attack speed
- 72
- Block
- 0.2
- Critical
- 1
- Magic defense per STA
- 0.3
- Magic defense per INT
- 1.2
Auto-attack factor by weapon
- sword4.5
- axe5.5
- staff0.8
- stick4
- knuckle5
- yo-yo4.2
- bow2.8
- wand5.5

Mercenary
Vagrant → Mercenary
Sword and axe up close; the road to Knight or Blade.
- Max HP
- 150 + 30 per level + 0.3 × STA per level
150+level*30+sta*level*0.32,220 at level 60 with 15 in every stat - Max FP
- 1.4 per level + 4.9 per point of STA
level*1.4+sta*4.9158 at level 60 with 15 in every stat - Max MP
- 22 + 1 per level + 4.5 per point of INT
22+level*1+int*4.5150 at level 60 with 15 in every stat
- Defense factor
- 1.25
- Attack speed
- 77
- Block
- 0.5
- Critical
- 1
- Magic defense per STA
- 0.75
- Magic defense per INT
- 1.5
Auto-attack factor by weapon
- sword4.5
- axe5.5
- staff0.8
- stick4
- knuckle5
- yo-yo4.2
- bow2.8
- wand5.5

Knight
Vagrant → Mercenary → Knight
The tank: the most HP per level, rage and guard skills.
- Max HP
- 150 + 40 per level + 0.4 × STA per level
150+level*40+sta*level*0.47,740 at level 165 with 15 in every stat - Max FP
- 3 per level + 10.5 per point of STA
level*3+sta*10.5653 at level 165 with 15 in every stat - Max MP
- 22 + 1.2 per level + 5.4 per point of INT
22+level*1.2+int*5.4301 at level 165 with 15 in every stat
- Defense factor
- 1.55
- Attack speed
- 77
- Block
- 1
- Critical
- 1
- Magic defense per STA
- 1.3
- Magic defense per INT
- 2.3
Auto-attack factor by weapon
- sword4.5
- axe5.5
- staff0.8
- stick4
- knuckle5
- yo-yo4.2
- bow2.8
- wand5.5

Templar
Vagrant → Mercenary → Knight → Templar
The Knight's next step: shields, stuns and staying alive.
- Max HP
- 150 + 40 per level + 0.4 × STA per level
150+level*40+sta*level*0.48,890 at level 190 with 15 in every stat - Max FP
- 3 per level + 10.5 per point of STA
level*3+sta*10.5728 at level 190 with 15 in every stat - Max MP
- 22 + 1.2 per level + 5.4 per point of INT
22+level*1.2+int*5.4331 at level 190 with 15 in every stat
- Defense factor
- 1.55
- Attack speed
- 77
- Block
- 1
- Critical
- 1
- Magic defense per STA
- 1.3
- Magic defense per INT
- 2.3
Auto-attack factor by weapon
- sword4.5
- axe5.5
- staff0.8
- stick4
- knuckle5
- yo-yo4.2
- bow2.8
- wand5.5

Blade
Vagrant → Mercenary → Blade
Two weapons at once and fast, relentless strikes.
- Max HP
- 150 + 30 per level + 0.3 × STA per level
150+level*30+sta*level*0.35,843 at level 165 with 15 in every stat - Max FP
- 2.4 per level + 8.4 per point of STA
level*2.4+sta*8.400001522 at level 165 with 15 in every stat - Max MP
- 22 + 1.2 per level + 5.4 per point of INT
22+level*1.2+int*5.4301 at level 165 with 15 in every stat
- Defense factor
- 1.45
- Attack speed
- 87
- Block
- 1.2
- Critical
- 1
- Magic defense per STA
- 1.6
- Magic defense per INT
- 2.3
Auto-attack factor by weapon
- sword4.7
- axe5.7
- staff0.8
- stick4
- knuckle5
- yo-yo4.2
- bow2.8
- wand5.5

Slayer
Vagrant → Mercenary → Blade → Slayer
The Blade's next step: blood, life steal and storms of strikes.
- Max HP
- 150 + 30 per level + 0.3 × STA per level
150+level*30+sta*level*0.36,705 at level 190 with 15 in every stat - Max FP
- 2.4 per level + 8.4 per point of STA
level*2.4+sta*8.400001582 at level 190 with 15 in every stat - Max MP
- 22 + 1.2 per level + 5.4 per point of INT
22+level*1.2+int*5.4331 at level 190 with 15 in every stat
- Defense factor
- 1.45
- Attack speed
- 87
- Block
- 1.2
- Critical
- 1
- Magic defense per STA
- 1.6
- Magic defense per INT
- 2.3
Auto-attack factor by weapon
- sword4.7
- axe5.7
- staff0.8
- stick4
- knuckle5
- yo-yo4.2
- bow2.8
- wand5.5

Acrobat
Vagrant → Acrobat
Yo-yo up close or bow from afar; the road to Jester or Ranger.
- Max HP
- 150 + 28 per level + 0.28 × STA per level
150+level*28+sta*level*0.282,082 at level 60 with 15 in every stat - Max FP
- 1 per level + 3.5 per point of STA
level*1+sta*3.5113 at level 60 with 15 in every stat - Max MP
- 22 + 1 per level + 4.5 per point of INT
22+level*1+int*4.5150 at level 60 with 15 in every stat
- Defense factor
- 1.2
- Attack speed
- 77
- Block
- 0.6
- Critical
- 1
- Magic defense per STA
- 0.75
- Magic defense per INT
- 1.5
Auto-attack factor by weapon
- sword4.5
- axe5.5
- staff0.8
- stick4
- knuckle5
- yo-yo4.2
- bow2.8
- wand5.5

Jester
Vagrant → Acrobat → Jester
Yo-yo critical hits with bleeding and poison enchantments.
- Max HP
- 150 + 30 per level + 0.3 × STA per level
150+level*30+sta*level*0.35,843 at level 165 with 15 in every stat - Max FP
- 2 per level + 7 per point of STA
level*2+sta*7435 at level 165 with 15 in every stat - Max MP
- 22 + 1 per level + 4.5 per point of INT
22+level*1+int*4.5255 at level 165 with 15 in every stat
- Defense factor
- 1.4
- Attack speed
- 87
- Block
- 0.8
- Critical
- 4
- Magic defense per STA
- 1.6
- Magic defense per INT
- 2.3
Auto-attack factor by weapon
- sword4.5
- axe5.5
- staff0.8
- stick4
- knuckle5
- yo-yo5.3
- bow2
- wand5.5

Harlequin
Vagrant → Acrobat → Jester → Harlequin
The Jester's next step: toxins and yo-yo storms.
- Max HP
- 150 + 30 per level + 0.3 × STA per level
150+level*30+sta*level*0.36,705 at level 190 with 15 in every stat - Max FP
- 2 per level + 7 per point of STA
level*2+sta*7485 at level 190 with 15 in every stat - Max MP
- 22 + 1 per level + 4.5 per point of INT
22+level*1+int*4.5280 at level 190 with 15 in every stat
- Defense factor
- 1.4
- Attack speed
- 87
- Block
- 0.8
- Critical
- 4
- Magic defense per STA
- 1.6
- Magic defense per INT
- 2.3
Auto-attack factor by weapon
- sword4.5
- axe5.5
- staff0.8
- stick4
- knuckle5
- yo-yo5.3
- bow2
- wand5.5

Ranger
Vagrant → Acrobat → Ranger
The bow: elemental, piercing and triple shots from range.
- Max HP
- 150 + 32 per level + 0.32 × STA per level
150+level*32+sta*level*0.326,222 at level 165 with 15 in every stat - Max FP
- 1.2 per level + 4.2 per point of STA
level*1.2+sta*4.2261 at level 165 with 15 in every stat - Max MP
- 22 + 2.4 per level + 10.8 per point of INT
22+level*2.4+int*10.8580 at level 165 with 15 in every stat
- Defense factor
- 1.4
- Attack speed
- 77
- Block
- 0.6
- Critical
- 2
- Magic defense per STA
- 2
- Magic defense per INT
- 3
Auto-attack factor by weapon
- sword4.5
- axe5.5
- staff0.8
- stick4
- knuckle5
- yo-yo2
- bow4
- wand5.5

Crackshooter
Vagrant → Acrobat → Ranger → Crackshooter
The Ranger's next step: traps, heavy shots and knockbacks.
- Max HP
- 150 + 32 per level + 0.32 × STA per level
150+level*32+sta*level*0.327,142 at level 190 with 15 in every stat - Max FP
- 1.2 per level + 4.2 per point of STA
level*1.2+sta*4.2291 at level 190 with 15 in every stat - Max MP
- 22 + 2.4 per level + 10.8 per point of INT
22+level*2.4+int*10.8640 at level 190 with 15 in every stat
- Defense factor
- 1.4
- Attack speed
- 77
- Block
- 0.6
- Critical
- 2
- Magic defense per STA
- 2
- Magic defense per INT
- 3
Auto-attack factor by weapon
- sword4.5
- axe5.5
- staff0.8
- stick4
- knuckle5
- yo-yo2
- bow4
- wand5.5

Assist
Vagrant → Assist
Heals, buffs and knuckle strikes; the road to Ringmaster or Billposter.
- Max HP
- 150 + 28 per level + 0.28 × STA per level
150+level*28+sta*level*0.282,082 at level 60 with 15 in every stat - Max FP
- 1.2 per level + 4.2 per point of STA
level*1.2+sta*4.2135 at level 60 with 15 in every stat - Max MP
- 22 + 2.6 per level + 11.7 per point of INT
22+level*2.6+int*11.7354 at level 60 with 15 in every stat
- Defense factor
- 1.2
- Attack speed
- 72
- Block
- 0.5
- Critical
- 1
- Magic defense per STA
- 1.3
- Magic defense per INT
- 2.3
Auto-attack factor by weapon
- sword4.5
- axe5.5
- staff0.8
- stick4
- knuckle5
- yo-yo4.2
- bow2.8
- wand5.5

Ringmaster
Vagrant → Assist → Ringmaster
The party's healer and buffer.
- Max HP
- 150 + 34 per level + 0.34 × STA per level
150+level*34+sta*level*0.346,602 at level 165 with 15 in every stat - Max FP
- 0.8 per level + 2.8 per point of STA
level*0.8+sta*2.8174 at level 165 with 15 in every stat - Max MP
- 22 + 3.6 per level + 16.2 per point of INT
22+level*3.6+int*16.2859 at level 165 with 15 in every stat
- Defense factor
- 1.3
- Attack speed
- 72
- Block
- 0.6
- Critical
- 1
- Magic defense per STA
- 2
- Magic defense per INT
- 3
Auto-attack factor by weapon
- sword4.5
- axe5.5
- staff0.8
- stick4
- knuckle5
- yo-yo4.2
- bow2.8
- wand5.5

Seraph
Vagrant → Assist → Ringmaster → Seraph
The Ringmaster's next step: hymns, blessings and barriers.
- Max HP
- 150 + 34 per level + 0.34 × STA per level
150+level*34+sta*level*0.347,579 at level 190 with 15 in every stat - Max FP
- 0.8 per level + 2.8 per point of STA
level*0.8+sta*2.8194 at level 190 with 15 in every stat - Max MP
- 22 + 3.6 per level + 16.2 per point of INT
22+level*3.6+int*16.2949 at level 190 with 15 in every stat
- Defense factor
- 1.3
- Attack speed
- 72
- Block
- 0.6
- Critical
- 1
- Magic defense per STA
- 2
- Magic defense per INT
- 3
Auto-attack factor by weapon
- sword4.5
- axe5.5
- staff0.8
- stick4
- knuckle5
- yo-yo4.2
- bow2.8
- wand5.5

Billposter
Vagrant → Assist → Billposter
Knuckle brawler who buffs himself and hits hard.
- Max HP
- 150 + 32 per level + 0.32 × STA per level
150+level*32+sta*level*0.326,222 at level 165 with 15 in every stat - Max FP
- 2.2 per level + 7.7 per point of STA
level*2.2+sta*7.7479 at level 165 with 15 in every stat - Max MP
- 22 + 1.8 per level + 8.1 per point of INT
22+level*1.8+int*8.1441 at level 165 with 15 in every stat
- Defense factor
- 1.4
- Attack speed
- 82
- Block
- 0.7
- Critical
- 1
- Magic defense per STA
- 2
- Magic defense per INT
- 2.8
Auto-attack factor by weapon
- sword4.5
- axe5.5
- staff0.8
- stick4
- knuckle5
- yo-yo4.2
- bow2.8
- wand5.5

Forcemaster
Vagrant → Assist → Billposter → Forcemaster
The Billposter's next step: Nen, palm strikes and aura bombs.
- Max HP
- 150 + 32 per level + 0.32 × STA per level
150+level*32+sta*level*0.327,142 at level 190 with 15 in every stat - Max FP
- 2.2 per level + 7.7 per point of STA
level*2.2+sta*7.7534 at level 190 with 15 in every stat - Max MP
- 22 + 1.8 per level + 8.1 per point of INT
22+level*1.8+int*8.1486 at level 190 with 15 in every stat
- Defense factor
- 1.4
- Attack speed
- 82
- Block
- 0.7
- Critical
- 1
- Magic defense per STA
- 2
- Magic defense per INT
- 2.8
Auto-attack factor by weapon
- sword4.5
- axe5.5
- staff0.8
- stick4
- knuckle5
- yo-yo4.2
- bow2.8
- wand5.5

Magician
Vagrant → Magician
Elemental spells with wand and staff; the road to Psykeeper or Elementor.
- Max HP
- 150 + 28 per level + 0.28 × STA per level
150+level*28+sta*level*0.282,082 at level 60 with 15 in every stat - Max FP
- 0.6 per level + 2.1 per point of STA
level*0.6+sta*2.168 at level 60 with 15 in every stat - Max MP
- 22 + 3.4 per level + 15.3 per point of INT
22+level*3.4+int*15.3456 at level 60 with 15 in every stat
- Defense factor
- 1.15
- Attack speed
- 62
- Block
- 0.2
- Critical
- 1
- Magic defense per STA
- 1.5
- Magic defense per INT
- 3.5
Auto-attack factor by weapon
- sword4.5
- axe5.5
- staff0.8
- stick4
- knuckle5
- yo-yo4.2
- bow2.8
- wand5.5

Psykeeper
Vagrant → Magician → Psykeeper
Psychic curses, walls and area damage.
- Max HP
- 150 + 30 per level + 0.3 × STA per level
150+level*30+sta*level*0.35,843 at level 165 with 15 in every stat - Max FP
- 0.8 per level + 2.8 per point of STA
level*0.8+sta*2.8174 at level 165 with 15 in every stat - Max MP
- 22 + 4 per level + 18 per point of INT
22+level*4+int*18952 at level 165 with 15 in every stat
- Defense factor
- 1.2
- Attack speed
- 67
- Block
- 0.3
- Critical
- 1
- Magic defense per STA
- 3
- Magic defense per INT
- 4.2
Auto-attack factor by weapon
- sword4.5
- axe5.5
- staff0.8
- stick4
- knuckle5
- yo-yo4.2
- bow2.8
- wand5.5

Mentalist
Vagrant → Magician → Psykeeper → Mentalist
The Psykeeper's next step: curses that turn debuffs into damage.
- Max HP
- 150 + 30 per level + 0.3 × STA per level
150+level*30+sta*level*0.36,705 at level 190 with 15 in every stat - Max FP
- 0.8 per level + 2.8 per point of STA
level*0.8+sta*2.8194 at level 190 with 15 in every stat - Max MP
- 22 + 4 per level + 18 per point of INT
22+level*4+int*181,052 at level 190 with 15 in every stat
- Defense factor
- 1.2
- Attack speed
- 67
- Block
- 0.3
- Critical
- 1
- Magic defense per STA
- 3
- Magic defense per INT
- 4.2
Auto-attack factor by weapon
- sword4.5
- axe5.5
- staff0.8
- stick4
- knuckle5
- yo-yo4.2
- bow2.8
- wand5.5

Elementor
Vagrant → Magician → Elementor
All five elements, built for area damage.
- Max HP
- 150 + 30 per level + 0.3 × STA per level
150+level*30+sta*level*0.35,843 at level 165 with 15 in every stat - Max FP
- 0.8 per level + 2.8 per point of STA
level*0.8+sta*2.8174 at level 165 with 15 in every stat - Max MP
- 22 + 4 per level + 18 per point of INT
22+level*4+int*18952 at level 165 with 15 in every stat
- Defense factor
- 1.2
- Attack speed
- 67
- Block
- 0.3
- Critical
- 1
- Magic defense per STA
- 3
- Magic defense per INT
- 4
Auto-attack factor by weapon
- sword4.5
- axe5.5
- staff0.8
- stick4
- knuckle5
- yo-yo4.2
- bow2.8
- wand5.5

Arcanist
Vagrant → Magician → Elementor → Arcanist
The Elementor's next step: counters, storms and elemental veils.
- Max HP
- 150 + 30 per level + 0.3 × STA per level
150+level*30+sta*level*0.36,705 at level 190 with 15 in every stat - Max FP
- 0.8 per level + 2.8 per point of STA
level*0.8+sta*2.8194 at level 190 with 15 in every stat - Max MP
- 22 + 4 per level + 18 per point of INT
22+level*4+int*181,052 at level 190 with 15 in every stat
- Defense factor
- 1.2
- Attack speed
- 67
- Block
- 0.3
- Critical
- 1
- Magic defense per STA
- 3
- Magic defense per INT
- 4
Auto-attack factor by weapon
- sword4.5
- axe5.5
- staff0.8
- stick4
- knuckle5
- yo-yo4.2
- bow2.8
- wand5.5
No class of that tier in this data version.
Gala Lab's data version 37, read 15 Nov 2026.
Sources: Gala Lab’s Flyff Universe API: each class’s tier, parent, level range, HP, FP and MP formulas, stat factors and auto-attack factors, in English, read again when the data version changes.