A launch week has two kinds of problems: the ones that stop you playing and the ones that quietly cost you time. The second kind matters more, because nobody warns you. Here is the list as it stands, kept short on purpose and updated as fixes land.
Hardcore Worlds
- Unsafe activities you assume are safe. Pest Control, Barbarian Assault, the Fishing Trawler, the Nightmare Zone, the Inferno and random events all count as real deaths. The Fight Pit and Castle Wars do not. The full list is in the rules guide.
- Last Man Standing is disabled at launch.
- The early exit. One character left Tutorial Island before the opening and arrived rich; Jagex has addressed it publicly. It does not affect your account.
- Reset cooldown. After a reset the Stronghold of Security’s gold has a three-day cooldown, so a second start is slower than the first.
If you hit something that is not here, the official news is on the Old School news page, and the records timeline there notes anything that changes the rules.

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